
Just outside the city limits flows the wide, shimmering Nile River and only twenty miles away, the Great Sphinx patiently guards a famous trio of Old Kingdom pyramids. Arab merchants are bartering with British officers and Hungarian archaeologists, while Bedouins find refreshment at cafes after spending months wandering in the Sahara. In the chaotic streets of Cairo, saddled camels stand in front of parked roadsters. Under the Pyramids, a side board expansion for the cooperative Lovecraftian board game, Eldritch Horror. Lovecraft and Harry Houdini, Under the Pyramids I saw phantom processions of priests with the heads of bulls, falcons, cats, and ibises phantom processions marching interminably through subterraneous labyrinths and offering unnamable sacrifices to indescribable gods… And behind it all I saw the ineffable malignity of primordial necromancy, black and amorphous, and fumbling greedily after me in the darkness… Might be worth checking out.Eldritch Horror: Under the Pyramids I saw the horror and unwholesome antiquity of Egypt, and the grisly alliance it has always had with the tombs and temples of the dead. I did hear the new Arkham game is much different than the others and has some elements taken from the LCG game.

In general they both feel very simmilar, just one of them does a lot of this stuff better. In EH you travel worldwide byt train and sea and some people like that less. The only thing that speaks in Arkhams favour is if someone really likes the idea of being in the city of Arkham itself. It's more polished, streamlined and takes literally half the time to play. There is almost not a single thing EH does not do better than AH. I know it has a lot of nostalgia value for a lot of people and still has a lot of fans but there is a reason people say Eldritch is the Arkham 2.0. I did not play the third Arkham so can't say much here. EH and AH2 potentially both have limitlesss replayability and value, more typical to regular board games.Īnd if it would be EH vs AH I'd say. MoM costs double the price the other two games do and has limited replayability unless you buy more expansions (in this regard it's bit simmilar to Arkham Horror LCG). That however does not mean it's the best purchase since it depends on what you are looking for. It's super easy to setup and explain, very immersive and fun. If I had to straight up say which one is the best my answer would be very quick. My friends own Arkham Horror 2ed, which I played. I own Eldritch Horror and Mansions of Madness. The theme of it is usually pretty good throughout the scenarios as well, so it's my top choice, but it requires the biggest investment both financilly and in terms of effort. It's not to everyone's taste, but it's easily the best of all the games because the challenge always feels very surmountable if you're playing at the difficulty level that matches your skill. However it's still early days for the 3rd ed and I personally found the difficulty level in it a little too oppressive.Īrkham Horror LCG is a whole other beast as it's more of a commitment to long term play and doing things like deck building. It's mechnically a lot tighter than the 2nd ed and still has the town exploration element that was the highlight of the 2nd edition.

You read flavour text a lot less often and those encounters are rarely as interesting or fun as in Arkham Horror, but the gameplay is just infinitely better and the challenge feels more appropriate.Īrkham Horror 3rd ed runs a line somewhere between the two. That said, it's mechanically a mess so enjoying the theme is kinda hard.Įldritch Horror, by comparison, I feel really lost sight of the thematic romp that Arkham Horror provides, however it makes up for it by being a much tighter game overall. However, it provides better thematic play, in my opinion, than Eldritch Horror as the events are all taking place in the same town rather than all over the world. Rules are easy, setup is minimal and winning or losing is less of a big deal.Īrkham Horror 2nd ed has some nice ideas but it's really, really clunky to play and it's definitely showing the age of its design. It's the easiest to introduce to new players and you can have fun in what is essentially a very light RPG setting. I would actually say that MoM is more of an experience than a game and that's not necessarily a bad thing by any means. MoM 2nd ed is the most casual of all of them. For reference I've played MoM 1st and 2nd ed, Eldritch Horror, Arkham Horror 2nd and 3rd ed, and Arkham Horror LCG. This is the perfect thread for me as I have often mused on this one.
